We quickly realized that, although islands could promote more secure and interesting prison designs, we needed to rethink many of the game’s transportation rules that would allow players to effectively run an island prison. When we began developing the idea of island prisons, we acknowledged that Prison Architect’s gameplay is reliant on roads for deliveries, visitors, emergencies and more. This expansion is all about unlocking the next level of ingenuity and design in our player’s minds, with new tools to build and effectively manage prisons at sea. ![]() Island Bound evolves Prison Architect gameplay by introducing helicopters, boats, additional emergency services and island prisons. ![]() ![]() I want to give players a little insight into the next expansion to Prison Architect on Xbox One – Island Bound!
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